Return to DCC Workstation Home Page

Purchase your content creation products


Today in DCC Workstation


 

3D Graphics Cards for DCC

Intro, Why Accelerate?, What to Look For, PCI vs. AGP

Entry-Level, Low-Cost, High-Speed 3D Acceleration: Sub $300 Cards

Mid-Range, High-Speed 3D Acceleration: Sub $1000 Cards

3Dlabs Oxygen GVX1, 3Dlabs Oxygen RPM, Intense3D Wildcat 3510, E&S Lightning 1200, E&S AccelGalaxy, Appian Jeronimo Pro, Diamond Fire GL1

High-End, Maximum 3D Acceleration: Cards Over $1,000

Evans & Sutherland AccelGalaxy

The AccelGALAXY, formerly an AccelGraphics offering and now under the E&S product line, since E&S acquired AccelGraphics, is based on the Evans&Sutherland 100MHz REALimage 2100 rendering processor chip technology.

Now, with DYNAMICgeometry, E&S' Pentium III-ready driver, the card offers top performance and high-quality anti-aliasing with a range of professional applications such as MicroStation, CATIA, Maya, Softimage 3D, and Unigraphics.

One AccelGALAXY board can handle dual screens and support 3D stereo glasses. The REALimage 2100 graphics subsystem offers a second connector for attaching two monitors in total to it. Additionally shutter glasses can be connected directly enabling stereo views for applications supporting it. Therefore this graphics subsystem is a good choice for all demanding 3D-graphics applications offering the possibility of connecting a second monitor for free.

The AccelGALAXY 3D graphics accelerator offers performance of up to 4 million triangles per second and fill-rates up to 90 million textured pixels per second. It has a fast SETUP engine (up to 4M vertices/second), a bi-directional virtual DMA engine for better CPU usage, 220MHz RAMDAC for ergonomic refresh rates and the latest Pentium III SSE OpenGL driver.

OpenGL hardware features include: flat and Gouraud shading; alpha blending for transparency; high-quality anti-aliasing; fog and depth-cueing; as well as scissoring and stippling. There is also hardware support for all OpenGL 1.1 texture modes: point-sampled, bilinear, and trilinear MIP mapping; YUV texture format for full-speed video into texture memory support.

The 16MB cache DRAM dedicated texture memory provides the texture fill rate of 90M pixels per second. A total of 31MB of video memory includes 15MB 3DRAM frame buffer memory - allowing 24-bit true color (double buffered), 24-bit Z buffer, 4-bit Windows ID and 4-bit stencil plane or overlay plane - as well as 16MB CDRAM texture memory. The AccelGalaxy is capable of 24-bit double buffered resolutions of up to 1280 x 1024. The street price for the E&S AccelGalaxy is currently around $1,000.

Lead on to the Appian Jeronimo Pro

Search DCC Workstation

Click here to search all Digital Media Net


top      home      search      user forum      subscribe      media kit      contact      webmaster@digitalmedianet.com