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3D Graphics Cards for DCC

Intro, Why Accelerate?, What to Look For, PCI vs. AGP

Entry-Level, Low-Cost, High-Speed 3D Acceleration: Sub $300 Cards

Mid-Range, High-Speed 3D Acceleration: Sub $1000 Cards

High-End, Maximum 3D Acceleration: Cards Over $1,000

HP VISUALIZE-fx2+, -fx4+, and -fx6+, Intense3D Wildcat 4000, Intense3D Wildcat 4105, Intense3D Wildcat 4110, 3Dlabs Oxygen GVX210, 3Dlabs Oxygen GMX2000, ELSA GLoria XXL, Evans & Sutherland Tornado 3000

Evans & Sutherland Tornado 3000

The E&S Tornado 3000 subsystem is Evans & Sutherland's most powerful 3D graphics board product to date. It provides professional high-end performance, especially for texturing in visualization/simulation, digital content creation and CAD applications, and features Evans & Sutherland REALimage 3000, and Mitsubishi 3DRAM technology.

This technology delivers up to 5 million primitives per second, and sustained pixel fill rates of 100 Megapixels per second for both bi-linear and tri-linear textured polygons, at maximum 3D screen resolutions, with integrated 2D and 3D graphics engines.

Each Tornado 3000 comes with a 30 MB 3DRAM frame buffer enabling true color, high resolution with dual screens. The board also includes 32 MB of dedicated CDRAM texture memory. Leading-edge functionality includes support for dual monitors with one card (1280x1024 at true color each monitor), the ability to view 3D objects in stereo using stereo glasses, and resolution support of up to 1920x1200 for 16:9 aspect ratio monitors.

The Tornado 3000 is a full length card, which, because of high power consumption, requires the attachment of an additional small card in a free PCI slot.

The E&S Tornado 3000 is Pentium III ready and incorporates E&S's newest DYNAMICgeometry software architecture for full exploitation of Intel Pentium III processors with Streaming SIMD Extensions. Hardware accelerated per-pixel/linear and exponential fading allows atmospheric effects which enhances realism with simulation applications for effects such as fog, smoke, and clouds.

Other OpenGL graphics features include: Phong Lighting, Gouraud shading; alpha blending for transparency; high-quality antialiasing; texture bilinear, trilinear filtering, perspective correction, and full-speed tri-linear MIP-mapping; specular lighting of textured surfaces; scissoring; stippling; subpixel positioning (4-bit fraction); overlay & stencil planes; and per-pixel depth cueing. Specific support for 3D Studio MAX dual-planes extension enables use of off-screen memory which allows users to manipulate rapidly one object in a scene without the need to update the entire scene, dramatically increasing performance for 3D Studio MAX.

The texture mapping acceleration provided by the up to 64 M bytes of dedicated texture memory means there is no performance impact for texturing. All OpenGL v1.2 texture modes are supported, with multiple textures (1 or 2) per polygon and a two-level cache hierarchy for maximum performance. The card also provides X-Y filtered video scaling; YUV to RGB conversion on input; on-chip MIP level setup calculation; and indexed texture (4-bit index).

Besides OpenGL, Microsoft Windows NT 4.0 and UNIX, the E&S Tornado 3000 also supports DirectX7 on Windows 2000. It has built-in VGA support, 8-bit double-buffered overlay or alpha, 4-bit stencil planes, 4-bit Window IDs and an AGP 2X or PCI interface. Other features include: true A/B buffer switching for Windows or UNIX; Window-ID for RAMDAC color look-up tables; hardware window clipping; on-chip integrated VGA controller; and a bi-directional virtual memory DMA engine. The MSRP for the E&S Tornado 3000 is $1649.

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