Today in DCC Workstation


 

3D Graphics Cards for DCC

Intro, Why Accelerate?, What to Look For, PCI vs. AGP

Entry-Level, Low-Cost, High-Speed 3D Acceleration: Sub $300 Cards

Mid-Range, High-Speed 3D Acceleration: Sub $1000 Cards

High-End, Maximum 3D Acceleration: Cards Over $1,000

HP VISUALIZE-fx2+, -fx4+, and -fx6+, Intense3D Wildcat 4000, Intense3D Wildcat 4105, Intense3D Wildcat 4110, 3Dlabs Oxygen GVX210, 3Dlabs Oxygen GMX2000, ELSA GLoria XXL, Evans & Sutherland Tornado 3000

Intense 3D Wildcat 4105

A new offering from Intense3D, the Wilcat 4105 is designed for advanced 3D Graphics Acceleration for AGP 2X and AGP 4X. Its 3D graphics high-performance features include: 3,000-MFLOPS geometry; dedicated 16 MB frame buffer and 64 MB texture memory (standard) with double buffering; wide, independent buses connecting frame buffer and texture memory to the graphics chipset; specialized DirectBurst technology which optimizes the 3D graphics pipeline. The 64 MB of dedicated texture memory supports bilinear and trilinear MIP-mapped filtering with full 32-bit texels.

Intense3D's DirectBurst graphics architecture not only speeds up graphics tasks through advanced DSP technology, but also yields system-wide performance improvements. DirectBurst enables direct burst transfers and buffering between various components of the graphics subsystem to minimize use of the CPU, main memory, and system buses. This frees the CPU and memory to perform other tasks, while conserving bus bandwidth and reducing bottlenecks.

The card accelerates the complete OpenGL pipeline, including all geometry operations, triangle setup, texturing, and pixel operations. Hardware accelerated features include: matrix transformations; full lighting calculations (up to 24 lights); 2D and 3D vectors; 2D and 3D triangles; rectangle fills; BitBlit (screen-to-screen copy); anti-aliased vectors; get block (screen-to-system copy); put block (system-to-screen copy); fast window mode double-buffering; alpha blending; masking; fog effects; stenciling and overlays; Z-buffering; fast window clears; clipping and put bit map (for drawing text).

The Wildcat 4105 also supports all standard graphics APIs, including OpenGL, 2D GDI, and RenderGL. It supports 10-bit gamma correction, four video look-up tables, eight stencil planes, eight overlay planes (double-buffered) and provides 32-bit Z buffer at resolutions up to 1 M pixels; 24-bit Z buffer at 1.3 M pixels.

For video, its high-performance DACs directly drive display devices, it provides YUV-to-RGB color conversion, the DDC2B Display Data Channel standard, DPMS (Display Power Management Signaling), hardware cursor and the frame sequential and interlaced stereo required for head-mounted displays and shutter glasses. The Wildcat 4105's display capabilities support double-buffered 24-bit true color at the following resolutions: 1280 x 1024, 5:4; 1280 x 960, 4:3; 1152 x 864, 4:3; 1024 x 768, 4:3; 800 x 600, 4:3; 640 x 480, 4:3; 1440 x 900, 16:10; 1280 x 800, 16:10; 1520 x 856, 16:9; 1360 x 766, 16:9; 1280 x 720, 16:9; and 856 x 480, 16:9.

The Wildcat 4105 has a street price below $2000.


Lead on to the Intense3D Wildcat 4110




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