ILM and SGI Continue JEDI Collaboration, Further Advancing Special Effects And Animation Technologies


 

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ILM logoNEW ORLEANS, SIGGRAPH, July 25 -- SGI and Lucas Digital Ltd. LLC, whose divisions include Industrial Light & Magic (ILM) and Skywalker Sound, today announced the third generation and continuation of the Joint Environment for Digital Imaging (JEDI) alliance -- JEDI III.

Phantom Menace PosterSince its inception in 1994, the JEDI and subsequent JEDI II and JEDI III agreements have brought together resources from each company: SGI high-performance computer and imaging technology and ILM effects and animation production expertise.

These agreements resulted in a model production environment for state-of-the-art, cost-effective digital imagery development for ILM projects, including the recently released The Perfect Storm, as well as past visually-rich films, Star Wars Episode I: "The Phantom Menace" and The Lost World: Jurassic Park.

Perfect Storm PosterUtilizing the latest SGI computer systems, the environment is being used at ILM's San Rafael facility to host a broad spectrum of motion picture and commercial production special effects activities from character animation to post-production processes.

With the original JEDI agreement of 1994, ILM became one of SGI's largest entertainment customers. This first JEDI production environment was used both as a think tank and a model for how visual effects, animation and other motion picture technologies might be accomplished.

The JEDI II and JEDI III environments leverage the result of earlier research efforts. With the continuation of JEDI, SGI visual workstations and servers continue to be ILM's UNIX platform for visual effects creation and distribution.

"SGI has been our long-term partner in providing the most advanced digital tools that allow us to consistently innovate and take visual effects to the next level -- shaping the way digital filmmaking is done," said Jim Morris, president of Lucas Digital Ltd.

"As the result of our JEDI agreements over the past six years, ILM continues to influence and challenge us early in the design cycle of our products," said Greg Estes, vice president and general manager, Telecommunications and Media Group, SGI. "ILM has been a great partner in pushing us to make the impossible possible."

Visual effects created at ILM during the previous JEDI agreements have already won industry recognition for technology leadership. Most recently, ILM's contributions to the film, Star Wars: Episode I: "The Phantom Menace" were recognized with an Oscar nomination for the best achievement in visual effects category by the Academy of Motion Picture Arts and Sciences. By harnessing Silicon Graphics O2 visual workstations to powerful SGI Origin 2000 servers, ILM was able to create an astounding 2,000 visual effects shots combining 3D characters and environments, with miniatures and live-action photography -- enough for 10 average-size films -- in two years, on time and on budget.

According to ILM's Andy Hendrickson, director of Systems and R&D, "Our complete production environment -- from desktop visual computing to fileserving and rendering is currently built around the SGI platform. We run large-scale SGI Origin systems and RAID arrays under our file server backbone, allowing our character animators, compositors, and everyone else to have access to every shot, every sequence, every frame. The fileserving environment also serves our render farm, which consists of upwards of 1,500 SGI processors. What's significant is that during the creation of Star Wars: Episode I: 'The Phantom Menace,' we were accessing the same SGI pipeline for several other projects, including Wild Wild West and The Mummy."

"We are pleased to play such a pivotal role in ILM's success over the years and are inspired by their creative vision," said Bob Bishop, president and CEO of SGI. "The 140-foot waves shown in The Perfect Storm were an incredible blend of science and entertainment and raise the bar within the special effects industry."

This year, ILM will use SGI technology to deliver special effects in many releases, including The Mummy Returns, Steven Spielberg's A.I., Jurassic Park III and Pearl Harbor, that will exhibit advanced digital imagery and digital production techniques resulting from the JEDI III agreement.

The visual effects in this summer's blockbusters The Perfect Storm, Space Cowboys and The Adventures of Rocky and Bullwinkle were created by ILM teams working with SGI workstations and servers.

Perfect Storm SceneThe Perfect Storm
The tides turned over the July 4 weekend, when ILM unleashed a wet and wild digital Armageddon on the high seas in director Wolfgang Petersen's The Perfect Storm, based on the real-life saga of the fishing boat "Andrea Gail," which was caught in a deadly storm in 1991.

Petersen's visual effects supervisor was Stefen Fangmeier, who was nominated for an Oscar for creating Twister's killer tornadoes. But ILM's weatherman was reluctant to tackle The Perfect Storm, and even less willing to reveal how the film's nemesis was created. All Fangmeier would venture about creating those massive walls of water was that ILM used SGI Origin 2000 servers to create something called fluid dynamics, a sophisticated computer simulation of real-life phenomena. But he's not reticent about discussing how complicated replicating Mother Nature can be.

"Aside from the big rolling waves, we had to create the little 2-foot and 3-foot waves that actually build on top of those 80-foot waves. Then over that, all the white spray had to be simulated. We couldn't just take static textures and slap them on our waves. Everything had to move with the ocean, which made it very difficult."

The Adventures of Rocky and Bullwinkle
For The Adventures of Rocky and Bullwinkle, ILM used 3D computer animation and Silicon Graphics Onyx2 systems to bring the beloved Jay Ward moose and squirrel characters into the real world.

That distinction created some equal but opposite challenges for ILM animators, headed by visual effects supervisor Roger Guyette (Saving Private Ryan) and animation supervisor Dave Andrews (Mars Attacks!), as they took the digital revolution into the heart of Who Framed Roger Rabbit? territory for the first time.

But director Des MacAnuff had some very firm ideas of his own. "Des was very keen on having ink lines around the characters, like you'd see in traditional cel animation," Guyette recalls. "He was also very enthusiastic about giving the characters more dimension than a traditional animation cartoon would have, because Rocky and Bullwinkle are reacting to the real world, but less than traditional CG characters."

Guyette and his ILM team eventually decided to take a 21/2D approach to creating The Adventures of Rocky and Bullwinkle, which presented some challenges since they were working with 3D CG models. They finally realized that the key was all in the shading of their 3D models. Ultimately, a complex series of custom-built shaders enabled ILM's animators to create the 21/2D look they were after.

"We had to cue into things that made people feel like Rocky and Bullwinkle were simple, shaded cartoons," Guyette says. "So, we had a huge group of people just smoothing things out on our characters. It's an interesting problem, but much more complicated than I ever imagined it would be."

About ILM
Located in San Rafael, Calif., ILM is a division of Lucas Digital Ltd. LLC, which also includes Skywalker Sound. Formed in 1993, Lucas Digital Ltd. is dedicated to serving the digital needs of the entertainment industry for visual effects, commercial production and audio post-production.

About SGI
SGI provides a broad range of high-performance computing and advanced graphics solutions. SGI's entertainment, media and broadband Internet solutions enable customers to expand their business in Media Commerce -- transacting content over a vast range of networks. Headquartered in Mountain View, Calif., with offices worldwide, the company is located on the Web at http://www.sgi.com.


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